Lands (37)
1 Agadeem's Awakening // Agadeem, the Undercrypt, 1 Bojuka Bog, 1 Brass's Tunnel-Grinder // Tecutlan, the Searing Rift, 1 Command Tower, 1 Dakmor Salvage, 1 Fell the Profane // Fell Mire, 1 Haven of the Spirit Dragon, 8 Island, 1 Malakir Rebirth // Malakir Mire, 8 Mountain, 1 Otawara, Soaring City, 1 Sea Gate Restoration // Sea Gate, Reborn, 1 Sink into Stupor // Soporific Springs, 1 Sundering Eruption // Volcanic Fissure, ...
Ramp (10)
1 Cabal Ritual, 1 Dark Ritual, 1 Deadly Dispute, 1 Jeska's Will, 1 Resonating Lute, 1 Seize the Spoils, 1 Storm-Kiln Artist, 1 Strike It Rich, 1 Tablet of Discovery, 1 Urabrask // The Great Work
Card Draw (10)
1 Arcane Denial, 1 Brainstorm, 1 Consider, 1 Cryptic Command, 1 Faithless Looting, 1 Frantic Search, 1 Mystic Confluence, 1 Professor Zei, Anthropologist, 1 Trading Post, 1 Unearth
Interaction (7)
1 An Offer You Can't Refuse, 1 Counterspell, 1 Flusterstorm, 1 Force of Negation, 1 Mizzix's Mastery, 1 Rakdos Charm, 1 Saw in Half
Board Wipes (3)
1 Blasphemous Act, 1 Damnation, 1 Toxic Deluge
Protection (4)
1 Chimil, the Inner Sun, 1 Hexing Squelcher, 1 Shadowspear, 1 Shore Up
Theme and Utility (28)
1 Archaeomancer, 1 Chaos Warp, 1 Decorum Dissertation, 1 Demonic Gifts, 1 Demonic Tutor, 1 Dread Return, 1 Dream Harvest, 1 Echocasting Symposium, 1 Electroduplicate, 1 Flare of Duplication, 1 Flashback, 1 Goblin Electromancer, 1 Grapeshot, 1 Improvisation Capstone, ...