Lands (38)
1 Bonders' Enclave, 1 Boseiju, Who Endures, 1 Cephalid Coliseum, 1 Command Tower, 16 Forest, 1 Geier Reach Sanitarium, 1 Gemstone Caverns, 6 Island, 1 Karn's Bastion, 1 Lonely Sandbar, 1 Matzalantli, the Great Door // The Core, 1 Otawara, Soaring City, 1 Sea Gate Restoration // Sea Gate, Reborn, 1 Tranquil Thicket, ...
Ramp (11)
1 Arcane Signet, 1 Commander's Sphere, 1 Dragon's Hoard, 1 Growth Spiral, 1 Mana Vault, 1 Midnight Clock, 1 Mind Stone, 1 Monument to Endurance, 1 Mox Diamond, 1 Solemn Simulacrum, 1 The Great Henge
Card Draw (13)
1 Arcane Denial, 1 Elemental Bond, 1 Garruk's Uprising, 1 Hydroid Krasis, 1 Inspiring Call, 1 Kiora, Behemoth Beckoner, 1 Mystic Remora, 1 Ozolith, the Shattered Spire, 1 Pull from Tomorrow, 1 Return of the Wildspeaker, 1 The One Ring, 1 Three Steps Ahead, 1 Veil of Summer
Interaction (11)
1 Archdruid's Charm, 1 Beast Within, 1 Counterspell, 1 Cryptic Command, 1 Essence Flux, 1 Kozilek, the Great Distortion, 1 Long River's Pull, 1 Muddle the Mixture, 1 Mystic Confluence, 1 Refute, 1 Staff of Compleation
Board Wipes (4)
1 Consuming Tide, 1 Devastation Tide, 1 Evacuation, 1 Raise the Palisade
Protection (5)
1 Blur, 1 Gaea's Gift, 1 Heroic Intervention, 1 Origin of Metalbending, 1 Snakeskin Veil
Theme and Utility (17)
1 Biomancer's Familiar, 1 Blue Sun's Zenith, 1 Cultivate, 1 Finale of Devastation, 1 Freed from the Real, 1 Genesis Wave, 1 Kalonian Hydra, 1 Kodama's Reach, 1 Nature's Lore, 1 Nyxbloom Ancient, 1 Primordial Hydra, 1 Stonecoil Serpent, 1 Three Visits, 1 Training Grounds, ...